Welcome to the Basis wiki!
This page will help provide the minimum required steps, in order to get a Basis project up and running, including how-to guides for creating Avatars and World asset bundles.
Current System Requirements
https://docs.unity3d.com/Manual/system-requirements.html
Installing Unity
- Hub - https://unity.com/download
- Standalone - https://unity.com/releases/editor/archive
Compatible Unity Versions
- As of today the latest compatible version of Unity 6 LTS is 6000.0.46f1
Direct Download via Unity Hub:
unityhub://6000.0.46f1
Additional Unity Modules
Add the following modules via the "Add modules" screen when installing the Unity Editor version:
✓ Android Build Support
|_ ✓ OpenJDK
|_ ✓ Android SDK & NDK Tools
✓ Linux Build Support (IL2CPP)
✓ Linux Build Support (Mono)
✓ Windows Build Support (IL2CPP)
Even if you only are only building user generated content for Avatar and World creation, you will still these additional modules for making this content available on these platforms.
Acquiring the Basis framework
Git
You can either directly clone the lts
repository found at https://github.com/BasisVR/Basis or fork it to your own local repository, and then open the resulting Unity project on your local computer.
Direct Zip Download
For those wishing to forgo the Git experience
- Select 'Code' dropdown in the top right of the then Download ZIP.
- Unpack ZIP to any folder or destination you like.
- Add the folder as an existing Project in Unity Hub
Resources
We have provided instructions for creating your first Avatar or World compatible with the Basis framework.
Please join the Basis Discord and join a community of developers and hobbyists to help you on your way!