Controls
Players Menu
The per-player panel in the Basis client — mute, volume, block, pin, highlight, direct connections and more.
Overview
Selecting another player in the menu opens their player panel — a set of per-player controls that only affect how you see and hear that person. Mutes, volume changes and blocks are local to your client; they don't change anything for anyone else in the room.
What you can do per player
Audio
- Mute / Unmute — silences that player for you. Your volume setting is remembered, so unmuting restores it.
- Volume — a per-player volume slider from silent up to a boost above normal, with a live level meter so you can see them speaking.
Visibility and interaction
- Show / Hide avatar — hides that player's avatar from your view.
- Interactions — enable or disable interacting with their avatar.
- Chat visibility — show or hide their chat messages for you.
Block
- Block / Unblock — a stronger action that applies both audio and avatar visibility at once, behind a confirmation prompt. Blocking is session-aware, so the other player is told you've blocked them for moderation purposes.
Find and mark players
- Highlight — draws a beacon above the player so you can spot them in a crowd (it turns red if they're blocked).
- Pin — marks a player as a favourite so they're easy to find again later. Pins are saved between sessions.
Talk privately
- Private chat — add a player to a private voice group, or switch to talking to only that player.
- Direct connection — request a peer-to-peer connection to a specific player. Once connected, the panel shows the round-trip ping, and you can set a per-player policy to ask, always accept or always decline future requests.
Moderation
- Teleport to — jump to a player's location. This is an admin-only action and only appears if you have the permission for it.
Most of these settings persist per player, so someone you've muted, blocked or set a custom volume for stays that way the next time you meet them.
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