World

Testing

Test the Scene

Select the BasisFramework .prefab asset in the Project files, Do not instantiate this prefab into the current Scene! The Basis SDK does this automatically!

  • Once the AssetBundle has been created, you can load this via the BasisFramework prefab found at Packages > Basis SDK > Prefabs > Boot.

BasisFramework prefab location

  • You can place the location of the new AssetBundle under the Remote BEE File Location field, along with the Unlock Password provided in the dontuploadmepassword.txt file generated in the /AssetBundles/ directory, then enable Use Scene Provided Here.

BasisFramework configuration

Note: If toggled on, the inspector property Use Scene Provided Here will load the scene provided in Remote Bee File Location. When toggled off, it loads an XML scene generated via the Basis Config Loader (if there is one).

  • Load the Initialization scene from Packages > Basis SDK > Scenes, and then hit Play.

Initialization scene

  • Enter a Username and press "Connect", localhost may be used if a Server has been started on the local machine.

  • You should then load in at the spawn location of your world or the connecting Server.

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