World

Testing

Test the Scene

Select the BasisFramework .prefab asset in the Project files, Do not instantiate this prefab into the current Scene! The Basis SDK does this automatically!

  • Once the AssetBundle has been created, you can load this via the BasisFramework prefab found at Packages > Basis SDK > Prefabs > Boot.

BasisFramework prefab location

  • You can place the location of the new AssetBundle under the Remote BEE File Location field, along with the Unlock Password provided in the dontuploadmepassword.txt file generated in the /AssetBundles/ directory, then enable Use Scene Provided Here.

BasisFramework configuration

  • Load the Initialization scene from Packages > Basis SDK > Scenes, and then hit Play.

Initialization scene

  • Enter a Username and press "Connect", localhost may be used if a Server has been started on the local machine.

  • You should then load in at the spawn location of your world or the connecting Server.

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